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Pacific (2933 Magyar B56878B-B): Pacific is one of the very earthlike planets to which sentient Dolphins were transplanted as partners in colonization by the Terrans. The native life of Pacific was similar to Terra's; so few non-sentient lifeforms were imported. The world's climate supported humans and Dolphins with no modifications. However, large local predators have presented problems for both species. Much of the effort of the colonists has gone into taming land and sea in the inhabited areas. Other parts of the world have been left wild.
It is not unusual to find Dolphins serving in the subsector offices. When on land, the Dolphins use imported waldo-equipped suits.
Pacific is one of the few planets where Dolphins can be found so often on land, and where they hold key positions in government and commercial institutions. -mag TD 14

Pacification Campaigns (76-120): A series of economic, diplomatic, and military operations directed at forcing membership in the Imperium upon those worlds which resisted the initial efforts to annex them.
Although the campaigns were predominantly economic and diplomatic in nature, the Imperium was not averse to using force when peaceful methods failed. Imperial battlefleets and ground forces rarely failed when brought to bear.
By 120, the pacification campaigns ended, and the initial phase of the Imperium s growth came to a close.
Four specific Pacification Campaigns were undertaken, each by an archduke of the Imperium. The Vilani Pacification Campaign was targeted at portions of Dagudashaag and Gushemege sectors. The llelish Pacification Campaign was aimed at the Darmine region. The Antarean Pacification Campaign hit much of Lishun sector. The Sylean Pacification Campaign operated in Delphi and Fornast sectors. -ld IE

Paula II: Oldest issue of Tomutov I. Paula II is perhaps best known for her steady hand at the helm during the Psionic Suppressions of 800 to 826. Born in 752, proclaimed empress by the Moot in 768, died in 836. -emp IE

Paulo I: Second issue of Zhakirov. Born in 684, proclaimed emperor in 736, died of natural causes in 767. Built Paulo's Annex, a companion structure to the Imperial Palace, in 740. -emp IE

Paulo III: Oldest issue of Gavin. Born in 981, proclaimed emperor by the Moot in 1031, died in 1071. -emp IE

PDPT-beta: Chemical compound discovered by Seaharvester scientists in the corpse of a pre-productive phase daghadasi specimen in 1103. The full name of the compound, Cis-1, 2 paradichlorotriethylaminoprocyclohepatrenyl-4-tricyclohexene-beta, is rarely used.
The chemical serves as the basis for a family of experimental broad-spectrum antibiotics which can be selectively "tuned" to wipe out specific types of of bacterial, viral, and cancerous growths, while leaving adjacent benign growths untouched. Thus far, no synthesis of the chemical has been produced, and no source other than the daghadasi oguls has been discovered. -ld NWO

Peace of Ftahalr: The treaty that ended the Aslan Border Wars (-1118 to 380) and created a 30-parsec-wide buffer zone between the Aslan Hierate and the Third Imperium. This zone indirectly fostered the growth of many smaller interstellar governments and resulted in many independent systems within Reavers' Deep. -rd TD 16

Peerage: The hierarchy of nobles within the Imperium. -ld IE

Phoenix Project: Reported plot by Solomani guerrillas on Terra to destroy Imperial forces occupying Terra. Imperial intelligence reported penetration of the project command in 1045, with subsequent compromise of its basic plans and dismantling of its structure.
The Phoenix Project was supposedly born in the final years of the Solomani Rim War (990 to 1002) as Solomani leaders saw the possibility of their defeat and the loss of the homeworld to the invading Imperials. The project was said to have consisted of two distinct parts: prepositioned caches of military goods to supply the coming uprising and a continuing program for the training of guerrillas.
The caches were concealed in many different places on Terra in areas calculated to preclude accidental discovery over the years. Each cache contained large quantities of munitions, weapons, vehicles, and medical supplies, all of varying technological levels so as to be of use regardless of the technical knowledge of the users. Each cache was hidden with its location entrusted to a single local family. These families were to form the core of the guerrilla forces when the rising was to take place.
A massive Imperial counter-guerrilla effort in 1040 to 1045 was directed at the discovery and destruction of the caches and the arrest of the families entrusted with their secrets.
Persistent rumors of two additional aspects of the project-Lambda (a codeword to trigger the uprising) and Omega (the reinforcement of the uprising by offworld Solomani) - have been dismissed as baseless by Imperial officials.
Many historians believe that the extent of the plot was great exaggerated by Imperial authorities, and hold that it was little more than an extreme example of wishful thinking on the part of the Solomani leadership. At any rate, the Phoenix Project no longer threatens the security of the Imperium, if indeed it ever did. -ld IE

Picard's Belt (2440 Gateway C000510-A): A vast cloud of asteroids circles this F6 star in numbers so great the star itself seems lost in a thick, smokey haze. Several hundred asteroid colonies have been established in the outer fringes of the system, which sustains itself by mining various ores for export, primarily to the Viyard Concourse.
Of particular interest are the ruins, artifacts, and anomalies discovered on numerous planetoids within the belt. None can be identified, and the intelligence behind them is unknown. Examples include a featureless 20-cm sphere of unknown alloy and purpose, pyramidal buildings with no accessible entrances, and a 50-km asteroid which has been cored by some process which left only a ring of nickle iron with mirror-polished inner walls. It has been suggested that the artifacts are the product of an alien civilization inhabiting asteroids deeper within the Belt, but the theory remains unproven and speculative. -gat MTJ 4

Piqashu: Tasty spirits with a well-rounded flavor common in Vland sector. Usually a companion to malmok, especially after a large meal. -cam MS

Plague of Duskir: Ravaging worlds from the Solomani Rim to Vland during the Rule of Man, the Plague of Duskir followed in the wake of conquering Solomani troops.
The biological history of the Vilani settlers, who evolved on a world of alien biology, ill-prepared them for contact with other human races. Minor plagues had of course broken out in many of their previous contacts, but the most serious of these outbreaks stemmed from the Solomani, who carried germs that had attacked humans for millenia.
Neither the Vilani immune systems nor their pharmaceutical stocks were ready for what happened. The plague of Duskir was no single disease, but rather a complex infection by several organisms normally harmless to Solomani (or at least easily controlled). The most common pattern of infection involved two varieties of yeast, staphylococci, digestive bacteria, and venereal diseases.
Ironically, the plague is named for the Vilani doctor who first analyzed its cause and treated it correctly, although some wrongly believed that the Vilani started the plague. With the help of Solomani medical texts and the facilities of Dishadshi University, Duskir brought the diseases under control, first on his own planet and then on many more.
Today, human stock has so intermixed and travel is so widespread that such bacteriological disasters are rare. The lessons learned from such epidemics have taught Imperials how to contact minor human races without wiping the out unintentionally. -core TD 10

Plan Lazarus: A hypothetical military plan of conquest against the Aslan Hierate, commissioned by Emperor Martin III and the Archduke of Sol in 414. Even though the Aslan Border Wars had ended more than three decades earlier, senior Imperial admirals believed the Aslan might try to resume their efforts of expansion. This plan, drawing heavily on Imperial military resources from throughout the Domains of Ilelish and Sol, would only be implemented in the event the Aslan attacked. The plan was in its final year of study when the llelish Revolts broke out in 418, and many of the formations assigned to the plan were used during the Revolts. The Aslan never did attack, and when Martin died in 456, Plan Lazarus died with him. -rd TD 16

Planck (0216 Magyar B101353-E): Settled originally by scientists seeking a low-gravity world to set up their particle physics experiments, Planck boasts one of the highest average IQs in the Solomani Sphere. It has also become the home of a unique genetic twist: about 85% of the inhabitants possess an eidetic memory. Written information is virtually unused here except to communicate with others off-planet. All data are passed orally and remembered perfectly there after. Of course, it is faster to enter numeric data by keying than by speaking, so computers have kept internal literacy up.
Planck is so small that it keeps all its water in an icy underground aquifer; all surface fluids and volatiles are long gone. A sturdy, granite world, Plank is the largest of a swarm of pieces that failed to coalesce because of the pull of gas giants on both sides. -mag TD 14

Plavian League: A union of several smaller states located primarily in the Castra and Windfleet subsectors of Gateway, with a total of twenty-one systems. -gat MTJ 4

Plunge (2505 Corridor B2409CC-E): The name Plunge was given not in honor of this world's oceans (it has none), but because it stands at the head of the great Ushamla main that spreads commerce coreward of the Great Rift. Many of the planet's eight billion people live in tunnels hollowed into the planet's crust. Trade has brought great wealth to Plunge, and the businessman are the leaders of the government. Their powers are dictatorial, but they have the respect of their underlings. -cor TD 3

Porfiria: Fourth in the reestablished Lentuli Dynasty, Porfiria was the oldest issue of the grandnephew of Martin II. Born in 201, proclaimed empress by the Moot in 245, died in 326. Porfiria actively pursued the Vargr Campaigns, and it was during her reign that they were essentially completed. -emp IE

Porozlo, Battle of (980): The Zhodani thrust (in the Third Frontier War) through Vilis and Lanth subsectors toward Rhylanor (2716 Spinward Marches) met a not unexpected problem - Rhylanor has no gas giant, although it does have a strong naval base to defend it. Neighboring Porozlo (2715 Spinward Marches A867A74-B) not only had a gas giant for quick refueling, but also possessed a naval base of potentially great use to invading naval forces.
The battle began with the appearance of a single large Zhodani task force off Porozlo's primary; it proceded directly to the larger of two gas giants in the system. The local naval base reacted immediately, even admirably, considering that there was no warning of Zhodani approaches this far from the front lines. However, as the first Zhodani task force refuelled, portions of it engaged the local defenses, preoccupying them as a second task force appeared and drove straight for Porozlo. The threat of action against the planetary defenses and facilities prompted the world organization to declare Porozlo an open world. Naval forces either surrendered or jumped to safety at Rhylanor.
The fall of Porozlo provided the Zhodani with a supporting base for their seige of Rhylanor. Ships could easily refuel at the gas giant, jump-1 to Rhylanor for raids, attacks, or blockade patrols, and still have enough fuel for jump-1 back to Porozlo, where a class A starport and the captured naval base stood ready to repair any damage immediately.
The naval defenses of Porozlo have been increased considerably since 986. -ld TP

Postal Union: A Group of political units associated to a greater or lesser degree for the purpose of communication among citizens, businesses, and governmental units.
Nearly all star systems are members of one postal union or another. Governments cooperate along their borders in order to allow the efficient flow of communications between them Members of a postal union forward mail through their territories (subject, of course, to local security needs, acts of war, and so on) to the proper addresses. On the average, communication is at the speed of the fastest available transportation, which means about three or four parsecs per week. -ld IE

Prevarren (2010 Gateway C555555-A): Sole Plavian world in the Denkard Subsector, it is important primarily as a black market trade station with both the the Akeena Union and the Hochiken People's Assembly. Recent war with the Assembly over the Heptad Worlds made trade with Hochiken illegal, but a large number of independent merchants and smugglers continue a brisk underground trade via Duris (1807 Gateway). -gat MTJ 4

Prison Hulk: The former Imperial battle cruiser Gaesh has been paid off and converted to penal rehabilitation at an orbital site above Pixie (1903 Spinward Marches). Modern reform and rehabilitation methods are used on a variety of Imperial offenders in a setting removed from normal pressure and routine; the Ministry of Justice reports excellent results in its programs, with a recidivism rate approaching zero.
The orbiting prison is an interesting study in economy, converting an otherwise useless starship to an important social institution. The two upper decks have been retained for guard crew quarter and essential administration, while the three lower decks have been turned over to the inmates for quarter and recreation. -ld Kin

Protalus (0128 Core B559463-B): Protalus was the homeworld and powerbase of Baron Rolf von Toerbach, the famous rebel leader of the Interstellar Confederacy Civil War.
Today Protalus is a vassal state to Marsus (0127 Core), one parsec away. There is little of Importance in the system except for an Imperial Naval Base. Protalus is rarely visited and is considered by many to be an unimportant backwater. -core TD 9

Protectorate of Cthonia: Member state of the Solomani Confederation. A mutual defense and trading coalition, the Protectorate worries about its uneasy position on the Imperial border. It maintains a large, sophisticated fleet against this threat, independent of Confederation control. Although legally entitled to such a navy by the Charter, the Cthonian armada has given cause for concern to Confederation officials.
The Confederation might well intervene, if it were not for the Cthonian Navy's unique training methods. The Cthonians employ an innovative technique - "electro-psychoanalysis" to the popular media - which combines psychological testing with intense study of neural activity. Using this technique, the Cthonians can single out future leaders at a very young age and recruit them into military schools. As the Protectorate has recently opened the program to other Solomani worlds, the Confederation stands more to gain by leaving the Cthonians in peace. -sta S&A

Psionic Suppressions (800 to 826): Between 772 and 798, a series of financial, ethical, and moral scandals within the Psionic Institutes of the Imperium shifted public opinion against the Institutes. At the same time, it became clear that a good number of the Institutes were under the control of the Zhodani Consulate. In 800, the Imperium moved against the institutes by canceling their charters, jailing their leaders, and passing laws restricting the teaching or practice of psionics. Many institute figures went underground to espouse their cause in a type of guerrilla war.
The Psionic Suppressions had a profound influence on Imperial opinion. Over the course of 26 years, the Suppressions equated psionics with the Zhodani and established in the average Imperial citizen a distaste for both that continues to the present day. The average citizen will admit to a general dislike of psionics, and if pressed, will usually state that psionics violates a person's right of mental privacy. -ld IE

Psionics: The criminal use of mental powers for the manipulation of matter and energy and for communication. It has been demonstrated that minds (human or nonhuman, conscious or unconscious, intelligent or unintelligent) contain some capacity to operate without apparent use of physical facilities. For an individual to seek out such training is a criminal act.
Until circa -1000, psionics was little studied in most regions except on a disorganized level (parapsychology, the occult, spiritualism, and so on). It was known and practiced among the Zhodani and by some minor races, but it was by no means widespread.
However, during the Long Night, many races, (human and others) turned introspective. As a result, many finally began to engage in serious research in psionics, which revealed much about the empirical nature of the phenomenon, although the principles involved were, and remain, little understood.
However, even though it assumed scientific validity, psionics remained a backwater science until about 650, when it underwent a tremendous burst of popularity. Psionics within the Imperium reached its peak in the latter half of the 700s. In the 790s, however, the crest of popular opinion broke with the revelation of scandals within the Psionics Institutes; the result was the psionics suppressions (800 to 826), which shifted public opinion away from support of psionics. -ld IE

Psionics Institute: Any clandestine organization devoted to the illegal training of individuals in the use of psionics talents. Active Imperial campaigns to eradicate the Institute have been pursued for over 200 years.
Organizations of this nature have existed since before the advent of space travel, but they attained prominence only during the Long Night, when reproducible scientific discoveries made psionics a teachable, learnable science.
In the Imperial antebellum period, psionics institutes were rare, and they were formed only on a few scattered worlds which, for one reason or another, had an unusually high rate of psionic talents appearing, or which encouraged psionics for social, political, or commercial reasons. In the years after the Civil War, institutes were organized on most high population worlds within the Imperium.
Psionics institute is a generic name; each such institution was independently organized and maintained. Institutes were generally supported by that portion of the population which had psionic talents; since that portion was small, they were viable only on high population worlds (approximately one billion or more).
During the psionics suppressions, the institutes' charters were revoked, and talented individuals were persecuted. In some cases, the individuals fled to assume new identities on other worlds; in others, whole families emigrated to the Zhodani Consulate or to other places beyond the frontiers of the Imperium.
Following the psionics suppressions, there were theoretically no psionics institutes remaining. In practice, however, illegal underground institutes are rumored to still remain on many worlds. -ld IE

Psychohistory: The science of historical prediction and macrosocial manipulation. The main thesis of psychohistory is that the actions of trillions of individuals take on a fluidity and predictability which can be compared to that of molecules in a gas. The very size of the population being dealt with factors out individual peculiarities and allows the prediction of its behavior. With the ability to predict the reaction of a population to a particular stimulus comes the ability to manipulate that population, psychohistorians reason.
Psychohistory began as a combination of public relations/advertising techniques and behaviorial science, and although its techniques have been put on a more rigorous footing, the basic principles are still not well understood. A number of minor experiments have confirmed the general validity of the science, but it was also shown to be too expensive to be of any practical utility. Research continues at a small number of Imperial universities. -ld IE

Puarguai: Martial art common in the Domain of Deneb area. Puarguai's origin is not known for sure, but it is believed to stem from an old style of combat favoured by Solomani soldiers in the Rule of Man. During the Long Night this style developed in many different directions on isolated planets, and one style evolved as Puarguai.
Puarguai is not as flashy as many other martial arts shown in holovids. Instead, it focuses on hitting the opponent in sensitive areas. One manueuver consists of squeezing the opponent's neck between the thumb and the other fingers. This is called the Vulcan Nervepinch, although the origin of this name is unknown. -cam MS

Puluriman: Alcoholic beverage common in Deneb and Corridor sectors. A new puluriman is almost undrinkable, but the taste gets better as the beverage matures en great wooden casks. Good pulurimans are 24 standard years old, with exceptionally fine bottles being 48 years of age. The beverage is rather expensive. -cam MS

Pyramid: Traditional construction form for developing cultures; considered to be the simplest form of large scale architecture because of its load-bearing strength and ease of assembly. TL 1.
Pyramid structures of all sizes have been believed to serve as focuses for psionic (or cosmic) power, and are claimed to sharpen dulled edges, cure diseases, and generally work miracles.
Pyramids have been constructed on most worlds where the local culture has passed through TL 1. Many examples remain due to the massive strength of the structure. -ld AN